Hi, my name is Leonardo Natan (or Peter, for some) an electronic engineer that is treading the (scary) path to become a game developer.
I always loved video games and working in developing one was (one of my) naive childhood dreams, but accepted very early that this was an impossible feat, especially in a country with zero industry.
But in college I discovered indie games (it all started with Undertale) and how small teams or a single person made my favorite games. By the end of my college I started to participate in the Global Game Jam and started to play with game engines (my first taste of game development, as silly as it sounds, was with Overwatch Workshop :V ), until I finally ;made my leap of faith and began developing my first game part time.
I'm currently working part time in developing my first game, Flightless. A challenging "platformer" about space, gravity fields and a cute bird (started in 3/2023).